About Teravision Games
Teravision Games was founded in 2005, and to date has developed and released more than 70 games, created for clients like Disney, Nickelodeon, Atari, Namco, PBS and DHX.
We transform narrative worlds into game mechanics
We focus on understanding our client’s properties and creating experiences that are both engaging and consistent with their IPs, transforming their narrative aspects into game mechanics. Some examples include Phineas and Ferb, Teenage Mutant Ninja Turtles, Care Bears and Dora the Explorer.
Today we had an awesome brainstorming session for a product we are starting to design, so as a part of our "Inside Teravision Games" section we wanted to share with all of you some pics of our team in action (man, we were seriously focused huh?) Oh, the little dog on the left bottom pic is "Morita", the official office dog (ok ok, it "officially" belongs to Cyndi -also in that pic- but that's justRead more14
I have always hated chemistry, I despised the time I spent in my school's chemistry lab, watching the hours tick by and thinking about my Nintendo 64 waiting for me back home. Needless to say, I’m awful at chemistry. That is why I was so surprised that a simple chemistry concept would so harmoniously and flawlessly apply to Game Design. In this article you will learn what is Distilled Game Design and how should aRead more1
TANDEM DOODLING TIME! This is the first in a series of post we'll start doing to show some of the things that happen in the day-to-day of a our studio, so if you are interested in seeing what goes on inside Teravision Games, stay tuned! ;) Today we are sharing some doodling Daniel Romero and Ronald Reyes, two of our extremely talented artists, did in our conf room board, check itRead more13